Dota 2 Gameplay Update 7.21d

来源:24k88-24k88手机版-24k88官网发布时间:2019-12-16 20:01:25浏览:55

  image: Wykrhm Reddy

  With another Major now behind us and a total of five teams

  now confirmed for The International 2019, we were expecting a new patch to drop

  for Dota 2. And only a few moments after Vici Gaming were crowned champions, it

  was ready to be announced.

  Dire hard camp pull is now easier to do

  AEON DISK

  Recipe cost reduced from 1250 to 1100

  GUARDIAN GREAVES

  Recipe cost increased from 1700 to 1800

  ROD OF ATOS

  Cooldown increased from 16 to 18Cast range reduced from 1150 to 1100

  SOLAR CREST

  Target attack speed increase/reduction changed from 70 to 80

  ARC WARDEN

  Agility gain increased from 2.1 to 2.4

  – TEMPEST DOUBLE

  Tempest Double duration increased from 16/18/20 to 16/20/24

  AXE

  Strength gain increased from 3.2 to 3.4

  BROODMOTHER

  Base damage increased by 3

  CENTAUR WARRUNNERDOUBLE EDGE

  Double Edge damage increased from 40/60/80/100% to 60/80/100/120%

  – TALENTS

  Level 20 Talent increased from +50 Retaliate Damage to +70

  CHEN

  – DIVINE FAVOR

  Divine Favor duration reduced from 14 to 8/10/12/14

  DRAGON KNIGHT

  – ELDER DRAGON FORM

  Elder Dragon Form slow increased from 30 to 40

  – TALENTS

  Level 10 Talent increased from -20% Breath Fire Damage to -25%

  Level 15 Talent increased from +300 Health to +350

  Level 20 Talent increased from +150 Gold/Min to +180

  Level 25 Talent increased from +1.75s Dragon Tail to +2s

  DROW RANGER

  Agility gain increased from 2.5 to 2.8

  Base agility increased by 6 (base damage unchanged)

  EARTHSHAKER

  Base armor increased by 2

  ENCHANTRESS

  Base strength increased by 1

  Base intelligence increased from 17 to 19

  GYROCOPTER

  Base damage increased by 3

  – TALENTS

  Level 10 Talent increased from +200 Health to +250

  JUGGERNAUT

  – OMNISLASH

  Omnislash cooldown increased from 130 to 140

  LESHRAC

  – DIABOLIC EDICT

  Diabolic Edict damage reduced from 11/22/33/44 to 8/20/32/44

  LIFESTEALER

  – RAGE

  Rage cooldown increased from 16 to 18

  LINA

  Agility increased from 16 + 1.5 to 23 + 1.8

  MARS

  Strength gain reduced from 3.6 to 3.2

  – SPEAR OF MARS

  Spear of Mars vision AoE reduced from 500 to 300

  – GOD’S REBUKE

  God’s Rebuke manacost increased from 55/60/65/70 to 65/70/75/80

  – TALENTS

  Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s

  NAGA SIREN

  – MIRROR IMAGE

  Mirror Image illusion incoming damage reduced from 400% to 350%

  OMNIKNIGHT

  Base armor increased by 1

  ORACLE

  – FALSE PROMISE

  False Promise cooldown increased from 100/65/30 to 115/80/45

  False Promise manacost increased from 100 to 100/150/200

  False Promise cast range rescaled from 1000 to 700/850/1000

  PANGOLIER

  – LUCKY SHOT

  Lucky Shot can no longer apply both silence and disarm at the same time

  Lucky Shot chance reduced from 20% to 17%

  – ROLLING THUNDER

  Rolling Thunder manacost increased from 100 to 100/150/200

  PUCK

  – DREAM COIL

  Dream Coil no longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)

  – TALENTS

  Level 10 Talent changed from +5 Armor to +125 Cast Range

  Level 10 Talent changed from +10 Intelligence to +5 All Stats

  PUDGE

  – FLESH HEAP

  Flesh Heap regeneration increased from 3/6/9/12 to 5/8/11/14

  QUEEN OF PAIN

  Base armor increased by 1

  SAND KING

  – SAND STORM

  Sand Storm damage increased from 20/40/60/80 to 20/45/70/95

  – BURROWSTRIKE

  Burrowstrike cast range increased from 350/450/550/650 to 400/500/600/700

  SHADOW SHAMAN

  Base intelligence reduced by 2

  SILENCER

  – GLAIVES OF WISDOM

  Glaives of Wisdom damage increased from 25/40/55/70% to 25/45/65/85%

  SKYWRATH MAGE

  – MYSTIC FLARE

  Mystic Flare damage increased from 600/1000/1400 to 700/1150/1600

  SNIPER

  – SHRAPNEL

  Shrapnel replenish time reduced from 50 to 40

  – TAKE AIM

  Take Aim active cooldown reduced from 15/12/9/6 to 9/8/7/6

  SPIRIT BREAKER

  – CHARGE OF DARKNESS

  Charge of Darkness cooldown reduced from 12 to 11

  STORM SPIRIT

  Intelligence increased from 22 + 3.7 to 23 + 3.9

  – STATIC REMNANT

  Static Remnant damage increased from 120/170/220/270 to 120/175/230/285

  – ELECTRIC VORTEX

  Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300

  TEMPLAR ASSASSIN

  Agility gain increased from 2.8 to 3.2

  – MELD

  Meld debuff duration increased from 10 to 12

  URSA

  Base armor reduced by 1

  VENOMANCER

  – POISON NOVA

  Poison Nova scepter damage increased from 60/85/110 to 75/100/125

  VIPER

  Agility gain reduced from 2.8 to 2.5

  – NETHERTOXIN

  Nethertoxin cooldown increased from 5 to 6

  WINDRANGER

  Base strength increased by 1

  – FOCUS FIRE

  Focus Fire attack speed changed from 425 to 450

  ZEUS

  Intelligence increased from 20 + 3.1 to 21 + 3.3

  – STATIC FIELD

  Static Field damage increased from 4/6/8/10% to 5/7/9/11%

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